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在平原中有效游戏的指南


关于平原


概述:平原,一个中等大小的地图,本质上是一个被山岗和坑洞覆盖的战场。该地图以其独特、开放的设计而闻名,几乎没有任何道具或掩体,使得山岗成为唯一的“安全”藏身之处。平原战斗在高低等级中都能相当频繁地找到,通常以团队对战、互夺军旗或甚至跑酷模式的形式出现。

战斗模式:死亡混战, 团队对战, 互夺军旗, 控制点

大小:10对10,20名玩家

战术

死亡混战/团队对战

平原的开放设计意味着除了决定使用哪种炮塔/底盘组合外,几乎没有什么防御策略。缺乏掩护意味着像长射程炮塔这样的激光炮镭射炮可以在稍加输入下主导这个领域,但由于他们的炮弹重装时间相对较长,他们仍然非常容易被迅速压倒。此外,地图本身几乎没有平坦的地方,这使得等级射击变得困难,并可能毁掉在正常情况下本可以轻松命中的射击。从这个意义上说,镭射炮优于马格南,激光炮,雷暴炮轰天炮in that manually 瞄准 with the 辽源 eliminates the need to focus on the terrain before you.

尽管这是一个完全开放、毫无防御的地形,但近战战斗的水平与应对远程战斗者一样出色。火焰炮,冰风暴and even磁力炮don't mind the unstable terrain, and are even comfortable with the unique angles the 地图 provides for spraying otherwise unreachable 红队. Bear in mind that this is a double edged sword at times, as the 地图 can also send your aim astray due to a misplaced tread, possibly giving a challenger an extra second or two to take you down.

Whatever you playstyle, light or medium 底盘 are recommended to 允许 quick maneuvering around the battlefield. You will find heavy 底盘 struggling to traverse the many 山岗 and craters on the 地图, as well as effectively finding cover from incoming fire. 道具箱子 are falling everywhere; passing them by may very well be the death of you.

互夺军旗

Defense

平原 is a 地图 in which the opposing 团队’s base areas are symmetrical, or the same in layout. But often, 玩家 think that this is not true and creates the argument that one 团队 may have the advantage over the 其他 when it comes to 旗子 defense. In this case, many 玩家 believe that the blue 团队’s base is better, due to a large 山岗 across the front of their spawn area, providing a natural line of defense. This not only provides cover from enemy fire, but also can be a useful vantage point with views across the 地图 towards the red 团队’s base. Furthermore, the 山岗 is host to several 道具 drop 动感区域, including the invaluable 维修工具. But, this is also the case for Red 团队, making it even for both the 团队.

Medium or heavy 底盘 with short or mid-射程炮塔 are useful for defense, although a few long 射程炮塔 can also be useful for sniping 红队 as they approach. In 平原 especially, 守卫者 may prefer medium 底盘 over heavy 底盘 for the added maneuverability and reduced 大小 which will 允许 them to take cover behind 山岗 and craters more easily.

Attack

As mentioned previously in the 死亡混战/团队对战 section, the open design of 平原 means that there are not many specific routes or strategies which can be followed to gain an advantage while attacking in 互夺军旗. The relatively narrow design of the 地图 means there is really only one way you can travel - towards the enemy. You can make attempts to flank around the edge of the 地图, although this is all elevated, exposed ground and you will usually be spotted fairly quickly by the opposing 团队. However, there are differences between charging directly to their 旗子 and along the sides of the 地图 to their 旗子. You're less likely to attract attention from the sidelines than the middle, though bear in mind you're going to have to charge headlong through the center of the 地图 to grab the 旗子 in the first place.

Short to mid-射程炮塔 such as滑膛炮,火龙珠and离子炮will be useful in breaking 守卫者, along with light 底盘 for 速度 or medium 底盘 for added durability. To successfully secure the 旗子 from the enemy base, you will likely need to make use of 道具 such as伤害提升and护甲提升以及维修工具during your escape. It is important that you attack as a 团队 with multiple 玩家 for backup. An磁力炮or two will prove useful in backing up attackers, and with use of 道具, can become a devastating force against newly spawned 红队, adding to its own longevity as well as its teammates.

控制点

平原控制点战斗由五个控制点组成。这些点的布局意味着一开始,A点和B点通常会归蓝队,而D点和E点则归红队。这留下了C点供争夺。通常情况下,短到中射程的炮塔和合理使用道具可能是占领备受争夺的控制点的最有效方式。另一个选择是试图绕过地图中心的战斗,去争夺B点或D点,尽管在没有其他队伍适当分散注意力的情况下,这将会很困难。有时C点足以让其他队伍忙碌,而你可以悄悄地积累那些额外的重要积分。

推荐设备

死亡混战/团队对战

轰天炮,雷暴炮,马格南,激光炮or镭射炮.
蜂王,猎人中甲,维京or独裁者.

互夺军旗

火焰炮,冰风暴,磁力炮,滑膛炮,火龙珠,离子炮,马格南,镭射炮雷暴炮.
黄蜂轻甲,蜂王,猎人中甲,维京独裁者.

控制点

激光炮,火焰炮,磁力炮,滑膛炮,轰天炮,离子炮,马格南,镭射炮or雷暴炮.
黄蜂轻甲,蜂王,猎人中甲,维京or泰坦.

Last Edit: HelpersBot 5/21/2024