多边形有效游戏指南
关于多边形


Overview:多边形是一个中等大小的地图,具有多种不同的等级和各种建筑物和结构。其独特而动态的布局使得多边形在高等级和低等级中都很受欢迎。
战斗模式:死亡混战, 团队对战, 互夺军旗, 控制点
大小:8v8, 16 玩家
战术
死亡混战/团队对战
多边形的设计允许几乎任何炮塔/底盘组合,然而,中短程炮塔的表现通常优于其他类型的炮塔。激光炮and镭射炮在大多数地方。虽然这两者可以利用建筑物背后的掩护和舞台后方的架子生存,但场地中央通常会被更近射程和更高累积伤害的武器所主导。
Close Quarters Combat
The majority of close quarters combat takes place in the very center of the 地图, both in and around the shallow pit defining the 地图. Whether you’re playing 死亡混战 or 团队对战, this area will always be heavily populated, as 玩家 respawn and head back to the center to face their opponents repeatedly. Live, kill, die, repeat. Fairly simplistic, the only controlled objective being how many you manage to take with you in each life cycle.
Light 底盘 are viable for rapid strikes in succession, although medium and heavier 底盘 are recommended for total field submission that 死亡混战-lovers crave so greatly. You will need plenty of 护甲 in order to remain anywhere of note on the 地图 for any extended period of time (i.e. the central pit, the伤害提升出生点,即悬崖的主要入口)。许多出生区域都距离地图的核心很近,这意味着你沉重的底盘的慢速度在周围移动并屠杀附近的所有人时不应成为问题。
As expected, close 射程炮塔 such as冰风暴,火焰炮and滑膛炮都适合这个角色。离子炮在分散注意力和消灭红队方面也特别有用,尤其是那些底盘较轻的队伍,他们可能会试图包抄你,并围绕你转圈,仅仅因为你是一个猛犸象. 在可能的情况下,道具的使用确实可以改变战斗的结果。在团队对战中,几位队友使用伤害提升and护甲提升can enable you to take charge of 暴击道具 drop points, the surrounding buildings, and a vast majority of the 地图's spawn points. Add in a couple of磁力炮, who can take cover in the small tunnel in the pit and behind the shade of the outlying buildings, and your 团队 will quickly succeed in creating the most one-sided match ever.
露营
If getting up close and personal isn’t your style, there are several areas which 允许 you to take on 红队 from a distance. Granted, since 高 cumulative 伤害 rates are the name of the game around 多边形, you might have a bit of trouble fitting in as a sniper, but at the same time, few are prepared to tackle a激光炮or极速炮in the midst of a 蜂群 of黄蜂轻甲/火焰炮.
There are multiple buildings around the edge of the 地图, many of which 允许 you to peek out from behind cover and fire towards the primary battlefield. However, the two most notable areas are the elevated sections at opposite ends of the 地图. With both sides sporting an excellent view of a select portion of the 地图, there's never not an opportunity to let loose a few rounds into the back of some poor sucker's engine, as 玩家 are constantly on the move and trying to pick a fight with someone. However, with these choice fish-in-a-barrel sniping spots come quite a few drawbacks, the first of these being your fellow snipers. They won't be comfortable with someone else nearby with the potential to rip them to shreds without getting close, so you're bound to be a target. Worse yet, they may take the brunt of your kills away from you, rendering your tactful 职务 moot. Secondly, in 死亡混战 specifically, you may find 红队 spawning nearby, or even behind you, making camping for extended periods of time difficult unless 道具 are used effectively. Even so, there's always an errant离子炮,火龙珠or滑膛炮that'll catch you off-guard and stop your kill streak cold.
炮塔例如激光炮and轰天炮are recommended here for mid to long 射程 sniping, although镭射炮或马格南may not be the smartest choice due to the mentioned risk of 红队 spawning nearby and taking you by surprise. However, this does not render it completely defenseless; astute use of your weapon charge (i.e. not using all of it at once) and only entering 辽源模式 when necessary are great ways to extend the longevity of your favorite sniper rifle for 坦克.雷暴炮can also be highly effective for damaging 小组 of 红队 who are fighting in the middle of the 地图, especially with the use of伤害提升. Being a mid-ranged weapon, it won't have trouble diving into the fray of 战斗 itself, using its 溅射伤害 to 最高 effect to clean house near the 道具 spawns.
互夺军旗
Defense
在多边形互夺军旗中,对立团队的基地并不对称,这意味着每个团队的战术略有不同。
Many 玩家 agree that the blue 团队’s base is easier to defend, due to it being on higher ground and only having two paths into the base to defend. As all defending goes, being forced to funnel yourself is exactly what a 老兵 sentinel loves. Defending at the ramps is often advantageous, as you have the opportunity of pushing and flipping 坦克 as they try to 速度 into your base, notably so with weapons with 高后坐力, such as离子炮累计地和滑膛炮立即。火龙珠also gets a 特殊 mention here due to being able to fight from behind the house, so long as they aim carefully and don't strike the jersey barriers themselves.地雷should be used plentifully and frequently, and long-ranged 防御模块 should be standard issue.
另一方面,红队的基地看起来可能更容易受到攻击,尽管它确实有一些显著的战术优势,主要是大型建筑阻挡了蓝队的视线,直到他们直接接近旗帜。对潜在守卫者人数没有把握而贸然冲入,和在地上踢一个看似被遗弃的蜂窝一样愚蠢。红队还可以利用旗帜后面的高地,让狙击手在敌人靠近之前就能打击来袭者,减轻邻近守卫者的压力。火龙珠由于这里有平坦的表面可供发射弹药,所以效果更加显著。地雷整体来说,在蓝色防御上会比在这里更有用,但在右侧出口附近或者甚至斜坡上放几个也无妨。伤害提升火车站2是否有人试图狡猾地逃跑。
攻击
The 团队’s 旗子 bases in 互夺军旗 are relatively close to each 其他, meaning attackers will once again often collide near the center of the 地图. The tactics from ‘Close Quarters Combat’ under the 死亡混战/团队对战 section will apply here just as well as they did in 死亡混战/团队对战, with the only difference being light/medium 底盘 may be preferred for 速度 over heavier 底盘. Bear in mind the stability gap for lighter 底盘 when it comes to invading the blue 团队's bastion.
There are sometimes opportunities to flank around the combat from behind the outermost buildings and sneak up on the enemy base, although 玩家 tend to catch onto this tactic fairly quickly. For a quick swipe during the beginning of the match, the outermost routes would be greatly appreciated. Honestly, after that, there's no telling what's going to happen, the stage is a bloodbath. Take shelter behind what buildings you can, but make sure never to pin yourself in a corner. It's a fairly easy 职务 to wind up in around alleyways, where each side can be effectively blockaded by angry 坦克手们.
控制点
多边形 is one of the most popular 地图 for控制点这在很大程度上是由于地图中大部分战斗只为一个控制点而进行,该控制点位于地图的强大深渊中,是舞台的最终焦点和访问点。地图的布局意味着玩家几乎被引导到这一带。在多边形控制点中没有任何不确定性,不需要做出决策。唯一的目标是占领并保持A点,这就是多边形控制点在整个游戏中见证了一些最激烈战斗的原因。尽管B点和C点可能会落入强大团队的手中,但A点给予两个团队在战斗中平等的机会,如果每个团队分别占领B和C点的话。
几乎所有来自‘近距离战斗’在死亡混战/团队对战部分的建议都适用于这里。重型底盘和慷慨的使用道具are often the key to taking over the 控制 point, and from there it’s a struggle to hold the point for as long as possible before the 红队 return and the situation reverses. A couple of 磁力炮 with伤害提升和护甲提升can be very helpful, not only for 治疗 your teammates but also for quickly destroying unsuspecting 红队.
Recommended Equipment
死亡混战/团队对战
近身战斗用
火焰炮,冰风暴,磁力炮,滑膛炮或离子炮.
维京,独裁者,泰坦or猛犸象.
For Camping
轰天炮,雷暴炮,马格南,激光炮, or镭射炮.
黄蜂轻甲,蜂王or猎人中甲.
互夺军旗
火焰炮,冰风暴,磁力炮,滑膛炮,离子炮,火龙珠,轰天炮,雷暴炮或激光炮.
黄蜂轻甲,蜂王,猎人中甲,维京,独裁者,泰坦or猛犸象.
控制点
火焰炮,冰风暴,磁力炮,滑膛炮,离子炮,极速炮,马格南,雷暴炮or激光炮.
猎人中甲,维京,独裁者,泰坦或猛犸象.